Trapdoor

Trap Door is the level five Trap gag. It succeeds the Quicksand but precedes the TNT.

Basic Information
Trap Door can be obtained by earning a total of 2,000 Trap skill points. It does a minimum damage of 60, a maximum damage of 70, and 66-77 when organic, depending on how strong the Trap Door is. It attacks a cog with perfect accuracy. However, in order for it to activate, a Lure gag must be used afterwards. A toon can carry a maximum of five Trap Doors at once.

Skill Points
To determine the next increase in damage for a Trap Door, take the number of skill points required to obtain the next gag and divide it by the number of increase (the maximum damage - the original damage). You should therefore get an estimate. In equation form:

$$\frac{X - Y}{(M - O)}$$
 * Where X represents the skill points for the next gag, Y represents the starting point of this gag, M represents the maximum damage, and O represents the original starting point.

The Trap Door equation:

$$\frac{6000-2000}{70-60}=\frac{4000}{10}=400$$

For every 400 skill points, the Trap Doors's damaging attributes increase.

Animation

 * 1) The toon using the Trap Door will pull out a switch.
 * 2) The toon activates the switch, and a Trap Door appears in front of the targeted cog, making a distinctive noise.
 * 3) When the cog with the Trap Door is successfully lured by a Lure gag, the cog will look below to see the Trap Door, and the Trap Door's door will vanish, leaving a hole.
 * 4) The cog will fall in the hole, as the Trap Door slowly disappears.
 * 5) The cog falls down from the top of the screen, falling on its belly.
 * 6) The cog will slowly get up and will either return back to normal or be destroyed.

Trivia

 * The Trap Door is capable of destroying a level six cog or a level seven if organic.
 * The animation is similar to the Quicksand's animation, the only difference being the Trap being set and how the cog falls into the Trap.
 * Unlike other SOS toons from the Vice President that damage cogs or heal toons, the Trap SOS toons use a level five gag, as oppose a level six gag.
 * The Trap Door is the strongest level five gag that damages cogs.
 * Unlike all other level five gags, a toon can only carry a maximum of five Trap Doors, which also goes for the other Trap gags.
 * This is Downsizer's weakness because they always falls for it.
 * If the Trap Door hinges are on the right, any lure will work (in that round).
 * Along with Quicksand, Trap Door is also one of the gag trading cards to feature a doodle on it.