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Level 3 Drop Gag
General information
Minimum Damage: 30
Maximum Damage: 30
Accuracy: Low
Organic boost: 33 Damage
Targets: One Cog
Minimum carry capacity: 5
Maximum carry capacity: 20
Experience points needed for next gag: 500
Preceded by:
Succeeded by:
Big Weight
v • d • e
Same name.png
This article is about the gag. For more uses of "Anvil", see Anvil.

Anvil is the level three Drop gag. It succeeds the Sandbag and precedes the Big Weight.


The Anvil can be obtained once the toon earns a total of 100 Drop skill points. A toon can move up to the next level gag, the Big Weight, after earning a total of 500 Drop skill points.

Unlike other gags, the first five Drop gags do not increase their damage throughout the course of Drop training. As such, the Anvil can deal a maximum damage of "30". If grown on a tree and is organic, the maximum damage increases by three. It is capable of defeating level four cogs in one hit.

As with all Drop gags, except the Toontanic, the Anvil targets one cog.

A toon can carry a maximum of five Anvils at first. After earning the Grand Piano gag, a toon can carry a maximum of twenty Anvils.

Skill points

Previous level Next level
100 500
The Drop track does not use the basic formula to determine the next increase in damage as the first five gags do not increase in damage.

Unlike other gag tracks, the Anvil does not increase in damage over the course of Drop training.


  1. The toon will pull out a red button.
  2. The toon will activate the switch, causing an anvil to fall at the targeted cog.
  3. If the gag works, the anvil will land on the cog's head, flattening the cog's head into its body.
  4. The cog will pull its head back into place, and the anvil will vanish.
  5. If the gag misses, the cog will jump to its left, and the anvil will hit the ground, bouncing once and vanishing.

Trading Card

Series 1

Anvil card.pngAnvill bio.png
an Anvil a day keeps the Spin doctor away! put a drop on your enemies withe this toontown classic, now available in designer colors: black, blacker ,and blackest.

one size smashes all!

this is the heaviest tow-ton anvil you can buy. contains 1,000% of the recommended dally allowance for iron. contact your local sales rep, ann villdroper, and she'll "drop" some off today!!

Series 3

An anvil a day keeps the Spin Doctor away! Put the drop on your enemies with this Toontown classic, now available in designer colors: black, blacker, and blackest. This is the heaviest two-ton anvil you can buy. Contains 1,000,000% of the daily recommend allowance for iron. Contact your local sales rep, Ann Villdropper, and she'll "drop" some off today!


  • As a Drop gag, this gag will always miss when used on a lured cog, and its damage will not rise with more experience points.
  • Anvils are seen in the Catching Game and Party Catch.
  • This is the last Drop gag that flattens the cog's head.
  • A field office SOS toon named Anne Ville is a pun of anvil.
  • This gag can be also found on display at Mickey Toon Hall as one of the first gags to be used. However, the gag's pillar is crushed and broken by it.
  • Medieval blacksmiths used anvils to sharpen swords, hammers, daggers etc.
  • This is the Name Dropper's weakness, because it messes up their hair.
  • It is the Micromanager's weakness because it makes them even smaller.
  • This is Spin Doctor's Weakness, because an anvil a day keeps the doctor away!
  • Anvils are used a lot in cartoons.
  • Its miss sound is the same when you dodged the anvil in Party Catch and the Catching Game.
  • At the beginning of the Catching Game, an orange mouse is throwing the anvils, while his partner the orange cat throws the fruit.

In other languages

Language Name
FR.png French Enclume
ES.png Spanish Yunque
D.png German Amboss
BRZ.png Brazilian Portuguese Bigorna
Japan.png Japanese ???