Big Magnet | ||||
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Level 4 Lure Gag |
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General information | ||||
Accuracy: | Low | |||
Organic boost: | Medium Accuracy | |||
Targets: | All Cogs Cog | |||
Minimum carry capacity: | 5 | |||
Maximum carry capacity: | 15 | |||
Experience points needed for next gag: | 2,000 | |||
Lineage | ||||
Preceded by: $5 Bill |
Succeeded by: $10 Bill | |||
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v • d • e |
The Big Magnet is the level four Lure Gag. It succeeds the $5 Bill but precedes the $10 Bill.
General[]
The Big Magnet can be obtained once the Toon has earned a total of "800" Lure skill points. The Toon can move up to the next level Gag, the $10 Bill, after earning a total of 2,000 Lure skill points.
As with all Lure Gags, the Big Magnet does not do any damage. Instead, it lures all Cogs, disabling them in the process or activating any Trap Gags deployed before luring. It has a low accuracy of 60%. The duration of the lured Cogs will last around three rounds. If grown on a tree and is organic, the accuracy of the Gag increases to medium.
When first obtained, a Toon can carry a maximum of five Big Magnets. After obtaining the Hypno Goggles, a Toon can carry a maximum of fifteen Big Magnets.
Skill points[]
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As a Lure Gag, it deals no damage to Cogs, therefore it does not increase in damage over the training progress nor does the accuracy increase.
Animation[]
- The Toon using the Gag will pull out a large red magnet and use a "pulling" motion near the Cogs.
- If the Gag misses, all non-lured Cogs will remain in their positions. "MISSED!" will appear on-screen.
- If the Gag works, all non-lured Cogs will levitate forward with their arms up.
- The Cogs softly land as the Toon stops doing the "pulling" motion.
- The Toon will put away the magnet after use.
Trading card[]
- Main article: Magnet
Trivia[]
- Its image shows the Big Magnet as a large blue magnet, but in the animation, the magnet is red. The trading cards also show the magnet as red, likely due to sharing its trading card with the Small Magnet.
- It has a weaker counterpart, the Small Magnet.
- It is a two-part Gag, meaning the damage depends on the Gag used with it.
- According to the Chief Financial Officer trading card, he dislikes giant magnets, referring to the battle in which Toons must use magnets to grab safes and toss it towards the Chief Financial Officer to deal damage.
In other languages[]
Language | Name | English Translation |
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French | Gros aimant | ??? |
Spanish | Imán grande | ??? |
German | Großer Magnet | ??? |
Brazilian Portuguese | Ímã grande | ??? |
Japanese | ??? | ??? |
Gags | |
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Toon-Up | Feather • Megaphone • Lipstick • Bamboo Cane • Pixie Dust • Juggling Balls • High Dive |
Trap | Banana Peel • Rake • Marbles • Quicksand • Trapdoor • TNT • Railroad |
Lure | $1 Bill (Cog Catcher) • Small Magnet (Magnet) • $5 Bill • Big Magnet • $10 Bill • Hypno Goggles • Presentation |
Sound | Bike Horn • Whistle • Bugle • Aoogah • Elephant Trunk • Foghorn • Opera Singer |
Throw | Cupcake • Fruit Pie Slice • Cream Pie Slice • Whole Fruit Pie • Whole Cream Pie • Birthday Cake • Wedding Cake |
Squirt | Squirting Flower • Glass of Water • Squirt Gun • Seltzer Bottle • Fire Hose • Storm Cloud • Geyser |
Drop | Flower Pot • Sandbag • Anvil • Big Weight • Safe • Grand Piano • Toontanic |
Miscellaneous | |
Level | 1 • 2 • 3 • 4 • 5 • 6 • 7 |
Accuracy | Low • Medium • High • Perfect |
Affects | One toon • All toons • One cog • All cogs |