Toontown Wiki
Advertisement
Toontown Wiki
Pick Pocket
Pickpocket
General information
Target: One Toon
Weakest Damage: 1
Strongest Damage: 6
Signature Move: No
Cogs
Bossbots: None
Lawbots: Bottom Feeder
Cashbots: Short Change
Sellbots: Telemarketer
Name Dropper
v • d • e

Pick Pocket is a cog move that can be performed by Telemarketers, Name Droppers, Bottom Feeders and Short Changes.

Animation

  1. The cog's right arm will extend and try to reach the toon's pocket.
    • If the attack hits, the cog will hold a bill in his hand, shake it and put it in his pocket.
    • If the attack misses, the toon will quickly jump out of the way and the cog will grab nothing.

Phrases

  • "Finders keepers."
  • "Like taking a candy from a baby."
  • "Don't mind if I do."
  • "You won't be needing this..."
  • "Let me check your valuables."
  • "I'm stealing money from you."
  • "The hand is quicker that the eye."
  • "Hey, what's that over there?"
  • "I'll hold this for you."
  • "One for me, none for you."
  • "What a steal."
  • "The management is not responsible for lost items."
  • "Think fast!"

Damage

Bottom Feeder
Level 1 2 3 4 5
Damage 1 1 2 2 3
Short Change
Level 1 2 3 4 5
Damage 2 2 3 4 6
Telemarketer
Level 2 3 4 5 6
Damage 1 1 1 1 1
Name Dropper
Level 3 4 5 6 7
Damage 2 2 2 2 2

Trivia

  • A pickpocket is someone who steals money and valuables from someone's pocket.
  • Despite its name, Robber Barons are unable to use this move.
  • On an interesting note, toons do not lose any items if the move works.
  • The money they take out is a $5 Bill.
  • Strangely, the Cog pulls a dollar bill out of the Toon's pocket, but Toons don't use money; they use jellybeans.
    • Also, the toon doesn't lose a $5 gag.
      • This is because the toon may not have lure, or ever get lure. Even if they do have lure, they may not have it yet, or just aren't carrying any.
Advertisement