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+ | {{Cogmoveinfo |
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− | Quake is a [[Cog Moves|Cog Move]] used by [[Mover & Shaker]]s and [[Spin Doctor]] |
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+ | |Cog Move Name = Quake |
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+ | |image = Quake.jpg |
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+ | |Type = Medium-High |
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+ | |Target = Group |
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+ | |LowDamage = 8 |
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+ | |HighDamage = 21 |
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+ | |Sigmove = No |
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+ | |Lawbots = [[Spin Doctor]] |
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+ | |Sellbots = [[Mover & Shaker]]}} |
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+ | '''Quake''' is a [[List of cog moves|cog move]] used by [[Mover & Shaker]]s and [[Spin Doctor]]s. This move is almost identical to [[Shake]]. Quake is the strongest attack from a Mover & Shaker. |
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− | {{Template:Needimage}} |
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==Animation== |
==Animation== |
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− | The cog |
+ | #The cog will hop in the air three times. |
+ | #Once the cog lands each time, The toon(s) will trip and lose laff points. |
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+ | #*If it misses, the toon(s) will jump in sync with the cog's jumps. |
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==Phrases== |
==Phrases== |
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+ | *''"Let's quake, rattle, and roll."'' |
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− | you're right on the epicenter |
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+ | *''"I've got a whole lot of quakin' goin' on!"'' |
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− | |||
+ | *''"I see you quakin' in your shoes."'' |
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⚫ | |||
+ | *''"Here it comes, it's the big one!"'' |
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− | |||
+ | *''"This one's off the Richter scale."'' |
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⚫ | |||
+ | *''"Now the earth will quake!"'' |
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⚫ | |||
⚫ | |||
− | |||
+ | *''"Ever been in an earthquake?"'' |
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− | |||
+ | *''"You're on shaky ground now!""'' |
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− | |||
− | |||
+ | ==Damage== |
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+ | {|class="wikitable" style="width:45%; text-align:center" |
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+ | !colspan="6"|[[Spin Doctor]] |
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+ | |- |
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+ | !Level |
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+ | |width="50px"|[[Level 6 cogs|6]] |
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+ | |width="50px"|[[Level 7 cogs|7]] |
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+ | |width="50px"|[[Level 8 cogs|8]] |
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+ | |width="50px"|[[Level 9 cogs|9]] |
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+ | |width="50px"|[[Level 10 cogs|10]] |
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+ | |- |
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+ | !Damage |
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+ | |8 |
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+ | |10 |
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+ | |12 |
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+ | |14 |
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+ | |16 |
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+ | |} |
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+ | {|class="wikitable" style="width:45%; text-align:center" |
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+ | !colspan="6"|[[Mover & Shaker]] |
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+ | |- |
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+ | !Level |
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+ | |width="50px"|[[Level 5 cogs|5]] |
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+ | |width="50px"|[[Level 6 cogs|6]] |
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+ | |width="50px"|[[Level 7 cogs|7]] |
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+ | |width="50px"|[[Level 8 cogs|8]] |
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+ | |width="50px"|[[Level 9 cogs|9]] |
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+ | |- |
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+ | !Damage |
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+ | |9 |
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+ | |12 |
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+ | |15 |
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+ | |18 |
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+ | |21 |
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+ | |} |
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⚫ | |||
⚫ | |||
+ | *Quake is stronger than a [[Mr. Hollywood|Mr. Hollywood's]] [[Power Trip]] due to the fact Quake's attack does 21 damage max while a Power Trip does 20 damage max. |
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+ | *Quake is stronger with a medium Cog ([[Mover & Shaker]]) than a stronger Cog ([[Spin Doctor]]). Similar to how [[The Mingler]]'s [[Paradigm Shift]] is stronger than [[Mr. Hollywood]]'s [[Power Trip]]. |
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{{Cogmovelisting}} |
{{Cogmovelisting}} |
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− | [[Category:Cog |
+ | [[Category:Cog moves]] |
− | [[Category: |
+ | [[Category:Targets all toons]] |
− | [[Category: |
+ | [[Category:Lawbots]] |
+ | [[Category:Sellbots]] |
Revision as of 07:24, 23 February 2016
Quake | |
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General information | |
Target: | Group |
Weakest Damage: | 8 |
Strongest Damage: | 21 |
Signature Move: | No |
Cogs | |
Bossbots: | None |
Lawbots: | Spin Doctor |
Cashbots: | None |
Sellbots: | Mover & Shaker |
v • d • e |
Quake is a cog move used by Mover & Shakers and Spin Doctors. This move is almost identical to Shake. Quake is the strongest attack from a Mover & Shaker.
Animation
- The cog will hop in the air three times.
- Once the cog lands each time, The toon(s) will trip and lose laff points.
- If it misses, the toon(s) will jump in sync with the cog's jumps.
Phrases
- "Let's quake, rattle, and roll."
- "I've got a whole lot of quakin' goin' on!"
- "I see you quakin' in your shoes."
- "Here it comes, it's the big one!"
- "This one's off the Richter scale."
- "Now the earth will quake!"
- "Hey, what's shakin'? You!"
- "Ever been in an earthquake?"
- "You're on shaky ground now!""
Damage
Spin Doctor | |||||
---|---|---|---|---|---|
Level | 6 | 7 | 8 | 9 | 10 |
Damage | 8 | 10 | 12 | 14 | 16 |
Mover & Shaker | |||||
---|---|---|---|---|---|
Level | 5 | 6 | 7 | 8 | 9 |
Damage | 9 | 12 | 15 | 18 | 21 |
Trivia
- When the Mover & Shaker uses Quake, it is the strongest attack from any level 9 cog.
- Quake is stronger than a Mr. Hollywood's Power Trip due to the fact Quake's attack does 21 damage max while a Power Trip does 20 damage max.
- Quake is stronger with a medium Cog (Mover & Shaker) than a stronger Cog (Spin Doctor). Similar to how The Mingler's Paradigm Shift is stronger than Mr. Hollywood's Power Trip.
Cog Moves | |
---|---|
Targets 1 Toon | Audit • Bounce Check • Brain Storm • Buzz Word • Calculate • Clip On Tie • Canned • Double Talk • Evil Eye • Finger Wag • Freeze Assets • Fountain Pen • Glower Power • Hang Up • Half Windsor • Jargon • Liquidate • Pick Pocket • Play Hardball • Pound Key • Power Tie • Razzle Dazzle • Red Tape • Rolodex • Rubber Stamp • Schmooze • Shred • Tabulate • Tee Off • Watercooler • Write Off |
Targets All Toons | Guilt Trip • Paradigm Shift • Power Trip • Quake • Shake • Synergy |
Signature Moves | Bite • Chomp • Crunch • Demotion • Downsize • Eviction Notice • Filibuster • Fill With Lead • Fired • Guilt Trip • Head Shrink • Hot Air • Legalese • Market Crash • Mumbo Jumbo • Pink Slip • Pecking Order • Restraining Order • Rub Out • Sacked • Spin • Tremor • Withdrawal |
Boss Moves | Fore • Gear Shower • Jump • Safe-ty Helmet • Swing • Swipe • Throw Gears • Undercarriage gears |