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{{S|the effect after losing all the toon's laff points|Sad}} [[File:Sadtoon.png|thumb|A sad toon.]]
 
{{S|the effect after losing all the toon's laff points|Sad}} [[File:Sadtoon.png|thumb|A sad toon.]]
When a [[toon]] loses all of his/her [[laff points]], it will go "sad" and be sent to the nearest [[playground]]. Toons become sad when a [[cog]] defeats them in battle. When a toon is sad, their laff meter will become lime green with two Xs in the eyes and the tongue sticking out. The cogs will take all of the toon's [[gags]]. If a toon is sad, they can't go on the [[trolley]], go on the [[street]]s to fight cogs, or go to their estates until they have gained at least one laff point.
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When a [[toons|toon]] loses all of his/her [[laff points]], it will become "sad" and be sent to the nearest [[playground]]. Toons become sad when a [[cogs|cog]] defeats them in battle. When a toon is sad, their laff meter will become lime green with two Xs in the eyes and the tongue sticking out. The cogs will take all of the toon's [[gag]]s. If a toon is sad, they cannot go on the [[trolley]], go on the [[street]]s to fight cogs, or go to their estates until they have gained at least one laff point.
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==Animation==
 
==Animation==
The Cog will do its attack, as the Toon bends over, and a ''wah wah waaaaah'' sound is played, as the Toon's Laff Meter turns lime green with a dead face on it. The Toon turns around, as he/she shrinks and disappears and is transported back to the playground. During this whole time, the Cog(s) will taunt the Toon with the Cog Victory Dance and fly away.
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The Cog will do its attack, and the Toon bends over. A ''wah wah waaaaah'' sound is played, as the Toon's Laff Meter turns lime green with a dead face ("x"es for eyes and a tongue stuck out) on it. The Toon turns around, shrinks, and disappears as it is transported back to the playground. During this animation, the Cog(s) will taunt the Toon with the Cog Victory Dance and then fly away.
   
 
==Trivia==
 
==Trivia==
*Going sad from a train in [[Cashbot Headquarters]] will not take a toon's gags.
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*Becoming sad from a train in [[Cashbot Headquarters]] will not take a toon's gags.
 
*Sad toons cannot jump, and they walk slower than happy toons.
 
*Sad toons cannot jump, and they walk slower than happy toons.
 
*Sad toons can be easily identified, because their heads drop downwards.
 
*Sad toons can be easily identified, because their heads drop downwards.
*When a toon goes sad in the [[Field Office#Mover Maze|Mover Maze]] in a [[field office]], or the cogs win the [[Chief Justice]] battle, the toon does not lose their gags.
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*When a toon is sad in the [[Field office#Mover Maze|Mover Maze]] in a [[field office]], or the cogs win the [[Chief Justice]] battle, the toon does not lose their gags.
 
*When a toon becomes sad and no other toons are in battle, the battle ends, and the cog(s) will fly away, even if another toon attempts to start a battle with the cog(s).
 
*When a toon becomes sad and no other toons are in battle, the battle ends, and the cog(s) will fly away, even if another toon attempts to start a battle with the cog(s).
*When you lose in the [[Toon Slingshot]] game on the trolley, your toon will do the sad animation, though when you go to the playground, you won't be sad.
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*When a toon loses in the [[Toon Slingshot]] game on the trolley, they will do the sad animation, although it doesn't affect the toon's laff or gags.
*There is a glitch that allows one to be sad in a street. However they will not gain Laff Points in the street.
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*There is a glitch that allows one to be sad in a street. However, they will not gain laff points in the street.
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==Sound==
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{| class="wikitable" style="text-align:center; color:#000"
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|-
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|Defeat sound
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|[[File:Toontown_sad.ogg]]
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|}
   
 
==Gallery==
 
==Gallery==
 
<gallery widths="176">
 
<gallery widths="176">
 
screenshot-Sun-May-15-05-18-57-2011-8466.jpg|A Yesman successfully defeating a [[Cat]] Toon.
 
screenshot-Sun-May-15-05-18-57-2011-8466.jpg|A Yesman successfully defeating a [[Cat]] Toon.
Screenshot-Tue-May-17-15-18-15-2011-109654.jpg|A [[Monkey]] toon going sad by a [[Name Dropper]] and a [[Penny Pincher]].
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Screenshot-Tue-May-17-15-18-15-2011-109654.jpg|A [[Monkey]] toon saddened by a [[Name Dropper]] and a [[Penny Pincher]].
screenshot-Wed-Mar-23-12-52-40-2011-63145.jpg|A [[Rabbit]] toon going sad by the [[Back Stabber]]
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screenshot-Wed-Mar-23-12-52-40-2011-63145.jpg|A [[Rabbit]] toon saddened by the [[Back Stabber]]
Taunting Cog.jpg|A [[Cat]] Toon going sad, with the [[Big Wig]] taunting.
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Taunting Cog.jpg|A [[Cat]] Toon sad, with the [[Big Wig]] taunting.
 
failure_001two2beancounter.jpg|Another [[Cat]] toon defeated by the [[Bean Counter]]
 
failure_001two2beancounter.jpg|Another [[Cat]] toon defeated by the [[Bean Counter]]
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62.png|The face of a sad Toon's Laff meter. (Image from a Toontown Flash game.)
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332.png|An illustration of a sad Toon's Laff meter. (Image taken from a Toontown Flash game.)
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53.png|Flippy Doggenbottom in a sad state.
 
</gallery>
 
</gallery>
 
[[Category:Cogs]]
 
[[Category:Cogs]]

Revision as of 02:03, 12 June 2016

Same name
This article is about the effect after losing all the toon's laff points. For more uses of "Sad", see Sad.
Sadtoon

A sad toon.

When a toon loses all of his/her laff points, it will become "sad" and be sent to the nearest playground. Toons become sad when a cog defeats them in battle. When a toon is sad, their laff meter will become lime green with two Xs in the eyes and the tongue sticking out. The cogs will take all of the toon's gags. If a toon is sad, they cannot go on the trolley, go on the streets to fight cogs, or go to their estates until they have gained at least one laff point.

Animation

The Cog will do its attack, and the Toon bends over. A wah wah waaaaah sound is played, as the Toon's Laff Meter turns lime green with a dead face ("x"es for eyes and a tongue stuck out) on it. The Toon turns around, shrinks, and disappears as it is transported back to the playground. During this animation, the Cog(s) will taunt the Toon with the Cog Victory Dance and then fly away.

Trivia

  • Becoming sad from a train in Cashbot Headquarters will not take a toon's gags.
  • Sad toons cannot jump, and they walk slower than happy toons.
  • Sad toons can be easily identified, because their heads drop downwards.
  • When a toon is sad in the Mover Maze in a field office, or the cogs win the Chief Justice battle, the toon does not lose their gags.
  • When a toon becomes sad and no other toons are in battle, the battle ends, and the cog(s) will fly away, even if another toon attempts to start a battle with the cog(s).
  • When a toon loses in the Toon Slingshot game on the trolley, they will do the sad animation, although it doesn't affect the toon's laff or gags.
  • There is a glitch that allows one to be sad in a street. However, they will not gain laff points in the street.

Sound

Defeat sound

Gallery