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*The Trapdoor is the strongest level five gag that damages cogs.
 
*The Trapdoor is the strongest level five gag that damages cogs.
 
*Unlike all other level five gags, a toon can only carry a maximum of five Trapdoors, which also goes for the other trap gags.
 
*Unlike all other level five gags, a toon can only carry a maximum of five Trapdoors, which also goes for the other trap gags.
*If the Trapdoor's hinges are on the right, any Lure gag will work (in that round).
+
*If the Trapdoor's hinges are on the right, any Lure gag will work (in that round). Likewise, if the hinges are on the left, any Lure gag will miss (in that round).
 
*Along with Quicksand, Trapdoor is also one of the gag [[Trading Cards|trading cards]] to feature a [[doodle]] on it.
 
*Along with Quicksand, Trapdoor is also one of the gag [[Trading Cards|trading cards]] to feature a [[doodle]] on it.
 
**Ironically, both are trap gags.
 
**Ironically, both are trap gags.

Revision as of 19:19, 7 January 2013

Trapdoor
TrapdoorMMpennypincher
Level 5 Trap Gag
Trapdoor
General information
Minimum Damage: 60
Maximum Damage: 70
Accuracy: Perfect
Organic boost: 66-77 Damage
Targets: One Cog
Minimum carry capacity: 3
Maximum carry capacity: 5
Experience points needed for next gag: 6,000
Lineage
Preceded by:
Quicksand
Succeeded by:
TNT
v • d • e

Trapdoor is the level five Trap gag. It succeeds the Quicksand and precedes the TNT. It is capable of destroying cogs up to level 6, and level 7 with organic boost, in one hit.

Basic Information

A Trapdoor can be obtained by earning a total of 2,000 trap skill points. It does a minimum damage of 60, a maximum damage of 70, and 66-77 when organic, depending on how strong the Trapdoor is. It attacks a cog with perfect accuracy. However, in order for it to activate, a Lure gag must be used afterwards. A toon can carry a maximum of five Trapdoors at once.

Animation

  1. The toon will pull out a trigger box.
  2. The toon activates the switch, and a Trapdoor appears in front of the targeted cog, making a distinctive noise.
  3. When the cog with the Trapdoor is successfully lured by a Lure gag, the cog will look below to see the Trapdoor, and the Trapdoor's door will vanish, leaving a hole.
  4. The cog will fall in the hole, as the Trapdoor slowly disappears.
  5. The cog falls down from the top of the screen, falling on it's belly.
  6. The cog will slowly get up and will either return back to normal or be destroyed.

Experience Points

To determine the next increase in damage for a Trapdoor, take the number of skill points required to obtain the next gag and divide it by the number of increase (the maximum damage - the original damage). You should therefore get an estimate. In equation form:

  • Where X represents the skill points for the next gag, Y represents the starting point of this gag, M represents the maximum damage, and O represents the original starting point.

The Trapdoor equation:

For every 400 skill points, the Trapdoor's damaging attributes increase.

Damage Skill Points
60 2,000
61 2,400
62 2,800
63 3,200
64 3,600
65 4,000
66 4,400
67 4,800
68 5,200
69 5,600
70 6,000

Sound

Trading Card Description

Gag
TrapDoorTC
When you success "hinges" on a high quality trap, you'll want a Trap Door from the Orange Doorhinge Company of Walla Walla, Washington. Made from recycled elevator shafts, the cogs "fall" for this one every time! Now available in three styles: creaky, squeaky, and rusty. So take the plunge, and invite those cogs to "drop in!" Going dowwwwnnnnnn!

Trivia

  • The Trapdoor is capable of destroying a level six cog or a level seven if organic.
  • The animation is similar to the Quicksand's animation, the only difference being the trap being set and how the cog falls into the trap.
  • Unlike other SOS toons from the Vice President that damage cogs or heal toons, the Trap SOS Toons use a level five gag, as oppose a level six gag.
  • The Trapdoor is the strongest level five gag that damages cogs.
  • Unlike all other level five gags, a toon can only carry a maximum of five Trapdoors, which also goes for the other trap gags.
  • If the Trapdoor's hinges are on the right, any Lure gag will work (in that round). Likewise, if the hinges are on the left, any Lure gag will miss (in that round).
  • Along with Quicksand, Trapdoor is also one of the gag trading cards to feature a doodle on it.
    • Ironically, both are trap gags.
  • Strangely, when a cog falls from the Trapdoor, it comes back from the sky, unlike the trading card where the cogs fall into a bin.