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{{Gag |
{{Gag |
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− | |name = |
+ | |name = Trapdoor |
|lvl = 5 |
|lvl = 5 |
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|track = Trap |
|track = Trap |
||
− | |image = |
+ | |image = TrapdoorMMpennypincher.png |
|ldamage = 60 |
|ldamage = 60 |
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|hdamage = 70 |
|hdamage = 70 |
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|precede = [[Quicksand]] |
|precede = [[Quicksand]] |
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|succeed = [[TNT]] |
|succeed = [[TNT]] |
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+ | |music = Activation |
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− | }}{{Needsound}} |
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⚫ | |||
− | ''' |
+ | '''Trapdoor''' is the [[:Category:Level 5 gags|level five]] [[Trap]] [[gag]]. It succeeds the [[Quicksand]] but precedes the [[TNT]]. |
+ | ==General== |
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− | ==Basic Information== |
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+ | The Trapdoor can be obtained once a [[toons|toon]] earns a total of 2,000 Trap [[skill points]]. A toon can move up to the next level gag, the TNT, after earning a total of 6,000 Trap skill points. |
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− | Trap door can be obtained by earning a total of 2,000 trap [[Gag Experience|skill points]]. It does a minimum damage of 60, a maximum damage of 70, and 66-77 when [[organic]], depending on how strong the Trap Door is. It attacks a [[Cogs|cog]] with [[:Category:Perfect Accuracy Gags|perfect accuracy]]. However, in order for it to activate, a [[Lure Gags|Lure gag]] must be used afterwards. A [[Toon|toon]] can carry a maximum of five Trap Doors at once. |
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+ | When first obtained, the Trapdoor does a maximum damage of "60" to [[:Category:Affects one cog|one]] [[cogs|cog]]. When fully maximized, it can deal a maximum damage of "70". If [[Gardening|grown]] on a [[gag trees|tree]] and is [[organic gags|organic]], the Trapdoor will increase in damage by six or seven, depending on the maximum damage of its current power. It is capable of defeating [[Level 6 cogs|level six cogs]] or [[Level 7 cogs|level seven cogs]] if organic. |
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− | ==Experience Points== |
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⚫ | |||
+ | A toon can carry a maximum of three Trapdoors when first obtained. After obtaining the [[TNT]] gag, a toon can carry a maximum of five Trapdoors. |
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− | <math>\frac{X - Y}{(M - O)}</math> |
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− | *Where ''X'' represents the skill points for the next gag, ''Y'' represents the starting point of this gag, ''M'' represents the maximum damage, and ''O'' represents the original starting point. |
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+ | ==Skill points== |
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⚫ | |||
+ | {{Skill meter|Trap|2000|6000|33%|67%}} |
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⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
− | {|class="wikitable" style="width:50%; text-align:center" |
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+ | |||
− | !Damage |
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+ | {| style="width:300px; text-align:center; border:2px solid #C9C610; background-color:#fff; color:#000; {{R|3}}" cellspacing="0" cellpadding="2" |
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− | !Skill Points |
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|- |
|- |
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+ | ! style="width:50%; background-color:#E8E65A" |Damage |
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⚫ | |||
+ | ! style="width:50%; background-color:#E8E65A" |Skill points |
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+ | |- style="background-color:#FFFEB8" |
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+ | |60 |
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⚫ | |||
|- |
|- |
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− | |61 |
+ | |61 |
+ | |2,364 |
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+ | |- style="background-color:#FFFEB8" |
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+ | |62 |
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+ | |2,728 |
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|- |
|- |
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+ | |63 |
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− | |62||2,800 |
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+ | |3,091 |
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+ | |- style="background-color:#FFFEB8" |
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+ | |64 |
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+ | |3,455 |
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|- |
|- |
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+ | |65 |
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− | |63||3,200 |
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+ | |3,819 |
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+ | |- style="background-color:#FFFEB8" |
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+ | |66 |
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+ | |4,182 |
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|- |
|- |
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+ | |67 |
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− | |64||3,600 |
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+ | |4,546 |
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+ | |- style="background-color:#FFFEB8" |
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+ | |68 |
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+ | |4,910 |
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|- |
|- |
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+ | |69 |
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− | |65||4,000 |
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+ | |5,273 |
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− | |- |
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+ | |- style="background-color:#FFFEB8" |
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− | |66||4,400 |
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− | | |
+ | |70 |
+ | |5,637 |
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− | |67||4,800 |
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− | |- |
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− | |68||5,200 |
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− | |- |
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− | |69||5,600 |
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− | |- |
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− | |70||6,000 |
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|} |
|} |
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− | |||
⚫ | |||
==Animation== |
==Animation== |
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− | #The |
+ | #The toon will pull out a trigger box. |
− | #The toon activates the switch |
+ | #The toon activates the switch and a Trapdoor appears in front of the targeted cog, making a distinctive noise. |
− | #When the cog with the |
+ | #When the cog with the Trapdoor is successfully lured by a [[Lure]] gag, the cog will look below to see the Trapdoor, and the Trapdoor's door will vanish, leaving a hole. |
− | #The cog will fall in the hole |
+ | #The cog will fall in the hole as the Trapdoor slowly disappears. |
#The cog falls down from the top of the screen, falling on its belly. |
#The cog falls down from the top of the screen, falling on its belly. |
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#The cog will slowly get up and will either return back to normal or be destroyed. |
#The cog will slowly get up and will either return back to normal or be destroyed. |
||
− | <gallery widths=" |
+ | <gallery widths="140" captionalign="center" hideaddbutton="true"> |
− | Trapdoor animation 01.jpg|The toon activates a switch, causing a |
+ | Trapdoor animation 01.jpg|The toon activates a switch, causing a Trapdoor to appear on the ground. |
− | Trapdoor animation 02.jpg|The cog notices the |
+ | Trapdoor animation 02.jpg|The cog notices the Trapdoor and falls through it. |
Trapdoor animation 03.jpg|The cog is looped to the top and falls down to the ground. |
Trapdoor animation 03.jpg|The cog is looped to the top and falls down to the ground. |
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</gallery> |
</gallery> |
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− | ==Trading |
+ | ==Trading card== |
+ | {{Card |
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⚫ | |||
+ | |card=TrapDoorTC.jpg |
||
+ | |type=Gag |
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⚫ | |desc=When your success "hinges" on a high quality trap, you'll want a Trap Door from the Orange Doorhinge Company of Walla Walla, Washington. Made from recycled elevator shafts, the cogs "fall" for this one every time! Now available in three styles: creaky, squeaky, and rusty. So take the plunge, and invite those cogs to "drop in!" Going dowwwwnnnnnn!}} |
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==Trivia== |
==Trivia== |
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⚫ | |||
− | *The Trap Door is capable of destroying a [[Level 6 Cogs|level six cog]] or a [[Level 7 Cogs|level seven]] if organic. |
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⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
+ | *If the Trapdoor's hinges are on the right, any Lure gag will work in the same round of the deployment. Likewise, if the hinges are on the left, any Lure gag will miss in the same round. |
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⚫ | |||
⚫ | |||
− | *If the Trap Door's hinges are on the right, any Lure gag will work (in that round). |
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+ | **Coincidentally, both are trap gags. |
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⚫ | |||
− | *Strangely, when a cog falls from the |
+ | *Strangely, when a cog falls from the Trapdoor, it comes back from the sky, unlike the trading card where the wind-up toy cogs fall into a bin. |
+ | *[[Downsizer]]s are weak to this gag because ''they always fall for something that goes down.'' |
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+ | |||
+ | ==In other languages== |
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+ | |||
+ | {{Languages |
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+ | |French = Trappe |
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+ | |Spanish = Trampa |
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+ | |German = Falltür |
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+ | |Portuguese = Alçapão |
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+ | |Japanese = ??? }} |
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{{Gaglisting}} |
{{Gaglisting}} |
Revision as of 05:34, 6 April 2020
Trapdoor | ||||
---|---|---|---|---|
Level 5 Trap Gag |
| |||
General information | ||||
Minimum Damage: | 60 | |||
Maximum Damage: | 70 | |||
Accuracy: | Perfect | |||
Organic boost: | 66-77 Damage | |||
Targets: | One Cog | |||
Minimum carry capacity: | 3 | |||
Maximum carry capacity: | 5 | |||
Experience points needed for next gag: | 6,000 | |||
Lineage | ||||
Preceded by: Quicksand |
Succeeded by: TNT | |||
| ||||
v • d • e |
Trapdoor is the level five Trap gag. It succeeds the Quicksand but precedes the TNT.
General
The Trapdoor can be obtained once a toon earns a total of 2,000 Trap skill points. A toon can move up to the next level gag, the TNT, after earning a total of 6,000 Trap skill points.
When first obtained, the Trapdoor does a maximum damage of "60" to one cog. When fully maximized, it can deal a maximum damage of "70". If grown on a tree and is organic, the Trapdoor will increase in damage by six or seven, depending on the maximum damage of its current power. It is capable of defeating level six cogs or level seven cogs if organic.
A toon can carry a maximum of three Trapdoors when first obtained. After obtaining the TNT gag, a toon can carry a maximum of five Trapdoors.
Skill points
|
To determine the next increase in damage for the Trapdoor, take the number of skill points required to obtain the next gag and divide it by one more than the number of increase (the maximum damage + 1 - the original damage). You should therefore get an estimate.
The Trapdoor equation:
For every 364 skill points, the Trapdoor's damage increases.
Damage | Skill points |
---|---|
60 | 2,000 |
61 | 2,364 |
62 | 2,728 |
63 | 3,091 |
64 | 3,455 |
65 | 3,819 |
66 | 4,182 |
67 | 4,546 |
68 | 4,910 |
69 | 5,273 |
70 | 5,637 |
Animation
- The toon will pull out a trigger box.
- The toon activates the switch and a Trapdoor appears in front of the targeted cog, making a distinctive noise.
- When the cog with the Trapdoor is successfully lured by a Lure gag, the cog will look below to see the Trapdoor, and the Trapdoor's door will vanish, leaving a hole.
- The cog will fall in the hole as the Trapdoor slowly disappears.
- The cog falls down from the top of the screen, falling on its belly.
- The cog will slowly get up and will either return back to normal or be destroyed.
Trading card
Trivia
- The animation is similar to the Quicksand's animation, only differing the type of gag and the cog's falling animation.
- Unlike other SOS toons from the Vice President that damage cogs or heal toons, the Trap SOS toons use this level five gag, as oppose the level six TNT.
- The Trapdoor is the strongest level five gag that damages cogs.
- Unlike all other level five gags, a toon can only carry a maximum of five Trapdoors, which also goes for the other trap gags.
- If the Trapdoor's hinges are on the right, any Lure gag will work in the same round of the deployment. Likewise, if the hinges are on the left, any Lure gag will miss in the same round.
- Along with Quicksand, Trapdoor is also one of the gag trading cards to feature a doodle on it.
- Coincidentally, both are trap gags.
- Strangely, when a cog falls from the Trapdoor, it comes back from the sky, unlike the trading card where the wind-up toy cogs fall into a bin.
- Downsizers are weak to this gag because they always fall for something that goes down.
In other languages
Language | Name | English Translation |
---|---|---|
French | Trappe | ??? |
Spanish | Trampa | ??? |
German | Falltür | ??? |
Brazilian Portuguese | Alçapão | ??? |
Japanese | ??? | ??? |
Gags | |
---|---|
Toon-Up | Feather • Megaphone • Lipstick • Bamboo Cane • Pixie Dust • Juggling Balls • High Dive |
Trap | Banana Peel • Rake • Marbles • Quicksand • Trapdoor • TNT • Railroad |
Lure | $1 Bill (Cog Catcher) • Small Magnet (Magnet) • $5 Bill • Big Magnet • $10 Bill • Hypno Goggles • Presentation |
Sound | Bike Horn • Whistle • Bugle • Aoogah • Elephant Trunk • Foghorn • Opera Singer |
Throw | Cupcake • Fruit Pie Slice • Cream Pie Slice • Whole Fruit Pie • Whole Cream Pie • Birthday Cake • Wedding Cake |
Squirt | Squirting Flower • Glass of Water • Squirt Gun • Seltzer Bottle • Fire Hose • Storm Cloud • Geyser |
Drop | Flower Pot • Sandbag • Anvil • Big Weight • Safe • Grand Piano • Toontanic |
Miscellaneous | |
Level | 1 • 2 • 3 • 4 • 5 • 6 • 7 |
Accuracy | Low • Medium • High • Perfect |
Affects | One toon • All toons • One cog • All cogs |